
“From the beginning, we’ve designed our NIL program to be accessible, direct, voluntary and equitable for all, offering the same base-level compensation to every FBS athlete that opts-in using the OneTeam platform and COMPASS NIL app,” EA Sports vice president of business development Sean O’Brien said in a statement to The Athletic. “This approach empowers each athlete to make their own decision. College sports are growing and changing, and our focus at EA Sports is on continuing to put athletes first as we bring them in the game in College Football 26 and beyond.”
More than 11,000 player likenesses were used in College Football 25; the same number is expected with College Football 26. An EA Sports representative told The Athletic that the increase in pay “to make sure athletes feel recognized for the success of the game.” A licensing group, Pathway Sports & Entertainment, is also acquiring the rights to college football players likeness’ in video games, paying $1,500 per player. The Athletic reported that 1,000 players have signed on with Pathway, but that won’t impact College Football 26, but could “create tension” for future College Football games, per the report. With that deal, some players will receive $3,000 — $,1,500 each from Pathway and EA Sports — this year.
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